3: 2D Game Design Project
Using a teme of your choice, design and develop a 2D Game. Your game must have the following features:
- Player movement
- Collectables/rewards
- A player score, which is displayed
- Enemies with collision events
- A winning state
It must also feature:
- User friendly interface with messages
- Event sound effects
- Two levels (bonus)
All projects need an introduction that tells the reader what the intended aim of the developed project will be. The problem definition explains the problem/situation and outlines the intended outcomes of the system.
Use the planning template as the basis for your game proposal, being sure to include all relevant design information.
Game Title
Overall vision for the game
Target audience
Platform
Genre
Core Gameplay
This section should describe in detail what playing the game is like covering the following areas:
- Player Rules
- Gameplay Mode
- Setting
- Challenges and Game Balance:
- Reward and punishment
- Levels of difficulty
- Victory Conditions: a. How do you win the game? If there is no way to win the game, what is the player trying to accomplish?